Weekend Project to learn Unity & Implement full game play flow.

Game Play:

Simple top down shooter with Enemy Scaling based on score. Enemy will split into smaller units after 12 kills.

Features:

  • Scaling Enemy and Ability to Split into smaller units.
  • Short Invulnerability when hit & Regen health out of combat
  • Saved High Score and Audio settings
  • Basic Menus - Access Menu by "Esc" key or Cog in top left

Controls:

  • WASD or Arrow Keys - Movement
  • Mouse Aim & Left Click to shoot

Pending Features:

  • More Enemy types and Upgrades
  • Implement more interesting scaling

Music by "SLD Audio", Sounds by leohpaz, UI Elements by "That Witch Design".

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